Yesterday the Call of Duty Youtube channel released the trailer to the main campaign. If you didn’t know or had forgotten, first person war games can have an actual story to them. I say this, because I have spoken to more people that play just for the multiplayer and don’t even touch the campaign. This is a fact that I don’t get because the best way to get used to guns is to encounter them through the game, then get into multiplayer and modify the ones you like. Anyway, the story campaign was released and it looks like it took some of Call of Duty: Advanced Warfare and The Matrix, put them in a test tube and spit out a game. I’m not downplaying the trailer or the unreleased game, I actually go through the campaign and finish it.
The trailer is very reminiscent of the teaser that came out a few months ago showing off human body modifications, but now I see a few hints of The Matrix. Before I go on, let me say that I am a huge Call of Duty fan, and even though I am completely horrible at the mutliplayer I still buy and enjoy them. Now that I’ve said that, let’s get back to why Neo should be DLC.
War, it’s everything and anything. It’s also the main reason why these games exist. Someone always decides to be a little naughty, and someone else with a moral stick has to shake it at them and tell them to be cool. This progression of these games has gone from making stabbing motions with your knife to getting jacked by an Ethernet neck port. Scientists with obvious hidden agendas make soldiers better and they start by giving Duke Nuk’em some. The shots show a futuristic city filled with blind men who want nothing more than to smash your face into the ground right after someone else does a powerslam from the roof. These machines are taking over and killing all humans they come in contact with, and since they know no better they resort to updated Crucifixions when killing them. It’s up to you to destroy the soldiers who have been taken over by the machines and stop them from creating a rust free utopia.