Categories Menu

Posted by on Jan 30, 2019 in Home, PC Game Reviews | 0 comments

Override: Mech City Brawl – Review

Override: Mech City Brawl – Review

Override: Mech City Brawl is a mech fighting game that reminded me immediately of Godzilla: Destroy All Monsters Melee when saw it. Big mech’s fighting monsters in different locations, destroying buildings and using mech specific weapons and attacks, well count me in. In fact when Modus Games and The Balance Inc. announced the game. I was immediately hooked and knew that I wanted to play it.

I can give credit where credit is due, and all credit goes to the person who cut this trailer. There were enough mech’s shown and fighting displayed in a little over a minute to do its job, get me interested. I have been a huge mech game fan ever since I played MechWarrior 3 on PC. After playing that I looked forward to any new games that were centered around mechs, whether it be in the combat style or just a 3rd person shooter. Before this was announced I remember telling Dre that there hadn’t been a good mech game out in a long time, and when I showed him this he shared the same sentiment about wanting to play it.

The Opportunity Is Provided

I was able to finally sit down and get some time with Override: Mech City Brawl, and I wasn’t disappointed. I knew I didn’t want to waste this game and deny myself the pleasure of fully enjoying the campaign so I went through the tutorial. Even thought there are different characters to choose from, they move sets are all the same. I was using an Xbox One controller, so the shoulder buttons were to punch, triggers to kick, a jump button, a dash button and pressing a button then a punch or kick would trigger a special move. There is also an ultra move that can be done if your health drops low as a last ditch effort to win a battle. All moves do come with a cost, and in regards to the mechs in
Override: Mech City Brawl it’s the fear of overheating. If you do end up overheating, it’s just a matter of waiting for you to cool down, which takes only a few seconds. After completing the tutorial I was ready to jump in and get the campaign started.

Some Of These Look Familiar

There are 14 different mechs to choose from, each with their own unique look and set of skills. As I went through all the mechs I noticed that some of these look familiar, and the names were dead giveaways to what they in reference to. Some of the ones that stood out to me were


A well-rounded, classic mech, Watchbot prefers a simple and straightforward approach to eliminating his opponents, like driving a hand cannon into their head or blasting them with a massive chest beam


This retro robot may look cute but don’t be fooled – his long limbs pack mighty kicks. Vintage can stun enemies when nearby, as well as transport himself to safety. Beep-boop-beep!

MetaGeckon is a massive, heavy mech with T-Rex arms. However, he makes up for his short(arm)comings with reliable ranged attacks. He can also become a fast-moving, furious ball of metal when escape is necessary.

Go Go Metageckon

Of all the mechs that were able to be chosen, I had to go with Godzilla type that also reminded me of the Dragonzord from The Might Morphin Power Rangers show.

It was like it was calling me, I cycled through the mechs and I always ended up back on the Metageckon, so I chose him and started the main campaign.

Anyone Can Be A Mech Pilot

Each mech pilot has a different story, so this will be based only around the pilot of the mech that I chose. In short you there are these monsters that are referred to as Xenotypes attacking Earth and there is a special part of the military who uses mechs to battle them. In my campaign I’m a young mech pilot who goes in to clear out the Xenotypes and ends up getting recruited to this special military branch to help with an invasion. The first part of the story revolves around you, a new recruit, taking out small batches of Xenotypes for 10 days until they can pin point where the horde of them are located. You don’t really have to play for 10 real days, each small batch of aliens you take comes with an amount of days taken up and a reward, but I’ll get to that a little later. The second part of the story involves you finding out that these aliens are here because of a material being used to build new mechs and that they have to get to a moon base to destroy this material, but you end up fighting a new mech that has been infected and the location of this fight is on the moon. During the campaign there are small cut scenes that show that my pilot and another pilot already in this program know each other and have a bit of a rivaled past, this comes in later when you have to fight her infected mech as well.

From Very Easy To Hardest

Now as I mentioned above, each small fight comes with a number of days that will be used as well as a reward. These rewards vary from currency to upgrade your mech, research mods that help your mech with things such as being auto revived with a small amount of life or weapon mods that allow you to acquire weapon packs with guns and swords. Yes, your mech can handle a gun, and even mods can help make these really powerful. These small missions range from very easy to hardest, but as long as you keep upgrading you should be fine. The one thing that I would have liked is to see missions not disappear after defeating them, because there is no way to fully upgrade your mech in the amount of missions you’re able to do.

Sweet Eye Candy, Sour Camera

The way the mechs look, the way to enemies move, the attacks and the environment in general all look amazing, The beginning when you see your mech getting ready and at the end of each match with the explosion and fireworks all look amazing. I am constantly amazed just great these shots look and what a great job the director did. The one thing that kills me during the match was the camera. You can try to control it, but for some reason there are times where it swings in a way that you have no idea what’s going on and It also doesn’t work well if your mech is a tall and wide mech. This isn’t a constant issue where it happens every match, but it will happen throughout gameplay.

Couch Co-Op And Online Multiplayer

Once you’ve completed the campaign you should be well adjusted to your mech, knowing the ins and outs of what they can do and how to fend off enemies. The next step is now to head online where you can either with or against another player. I haven’t tried the team up, but I did jump into a few PvP matches which I wasn’t ready for, because I got destroyed. The good thing I can take away from this was that the match queues were really short, so you won’t have to wait long to jump into the action. Also, if you’re into dressing your mech up, there are cosmetic upgrades that you acquire during the campaign as well as for taking part in a match, so even if you lose like I did you still get something. The other option is local co-op, either against one another or fighting side by side.

Post a Reply