If you were at E3 then you may have seen a trailer for World War Toons, which is created by Reload Studios. World War Toons is exactly what you think it is, a war game using the Oculus Rift, an Xbox controller, two fingers and no joy sticks. Oh, did I throw you off there, were you not ready for a first person shooter which takes the thumb sticks out of the equation? The moment they said that I would only have to hold a controller in one hand and use two buttons is where they hooked me.
The set up looked like a multiplayer lan part with 4 computers on one side and another 4 on the opposite, but each of them had a person hold a controller and playing with just one hand. When I sat down I was told that I could hold the control with my right hand and the X and A button of the control would be how I moved back and forwards, the right trigger would be how I shot and the way I was facing would be where I walked. I started the game and dropped into an existing match with the other players. Like most multiplayer games, each person’s name was colored to designate team and if you wanted to switch weapons you would just walk over any of the ones that spawned on the ground. There was also a cartoon rocket that you could ride and kill people, but it moved fast so you had to be quick with your reflexes. The map was spaced out and there wasn’t any place that you could get stuck, which was good for new players like myself. Killing enemies reminded me of Who Framed Roger Rabbit, because when you killed someone their spirit would rise up like the weasels did.
I had a great time playing it and you can check out their website here and video of me playing and our interview below