Along with my respect and interest to play Dungeons and Dragons lies my interest to one day be decent at Mae: The Gathering, or really any card based games like it. There’s a difference from watching Yu-Gi-Oh play any card and know exactly what it does, and me picking up a card and having to look at it and my cards on the table multiple times before I make a turn. When Magic: The Gathering came out for the Xbox 360, my friend said I should get it and we would play each other. He was a good enough player to compete in tournaments, so I thought he could help me so I could finally understand how to play. Needless to say he didn’t get online that much and I was stuck with a game that I was slightly intimidated to play. I know there wasn’t a gambling attribute, so it wasn’t like I was going to lose Microsoft money or part of my gamerscore but I was just too confused by everything to give it a try. I finally sat down one day and played it, like most of these games the tutorial was easy and the first level kicked my butt. After losing to the first person I played, I never played it again. Recently Magic Duels was released on the Xbox One freemium to play game. The game is freemium because if you want better cards you have to cough up some real world money and pay for them. It had been some time since I tried playing any of the Magic games, so I thought I would give it a try.

The game had a decent cinematic intro, but you could tell that it wasn’t the games main focus. The story tells of an invasion and a young boy trying to fend off from an attack, the young boy get’s captured and fight years later as an adult. From what I got the main character is a Plainswalker and thus a Mage, although he later gets a special spear and is invinsable against major attacks. To be honest the story didn’t really matter to me, all I wanted to do is get some cards and start seeing how much I sucked at the game.

I went through the tutorial where they hold you hand the whole time and make it seem like this is the easiest game ever made. At the end I felt like a master Magic: The Gathering player and decided to go on the main story quest. There were 5 levels in the first quest and before each of them you get to play a mandatory tutorial of a situation that may come up in this level. There are pop up tips that still show up during the levels, and it’s up to you if you want to keep them or dismiss them and never have them show again. After a while they became extremely annoying, so I turned them off because I was getting the hang of it.

Each of the levels on the first quest seemed pretty similar. The cards that were played were powerful looking, but I didn’t take much damage most of the time. There were arrows telling me to play certain cards, which helped me because I was learning why cards had to be played.  I never understood the mana and element parts of playing and now I can say I honestly do have a better understanding. I made my way through all the levels and didn’t die once, which scared me because now I have this false hope that will probably get crushed when I play online or during the next quest.

There wasn’t much that bugged me about the game. I was able to remove the tutorial pop ups, but it was the game making you playing a mandatory tutorial situation before each level that really got to me. The game also had a time that tries to help the game go quicker. but it also makes you press Y to continue a lot so I ended up skipping past moves I should have because I was bored of waiting. Other than that there isn’t much about this game that I didn’t like. I haven’t played the second quest or ventured online, so that could all change and I could end up loathing this game. As of right now I’m having fun. so check out my Youtube channel for videos






By Taylor

Taylor is one half of Media Discord and resides in Orange County, CA. He grew up loving video games, comics and movies. His favorite game is Chrono Trigger and his favorite comic book character is Deadpool.

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